is an experiment in high-quality glyph rendering using OpenGL ES2 shaders. It's a project of mine at Google that I never really publicly announced.
I worked on it mostly in 2011 and 2012. The work was then stalled when I refocused on HarfBuzz
, but also because there were no immediate target platform for it. That has changed recently as mobile GPUs have caught up and can run GLyphy fairly well now. So I'll be spending more time on it this year.
Last week at linux.conf.au
I presented GLyphy which was recorded. The video is here
. And there's a mailing list
for it. The source for the slides are here
Labels: GLyphy, lca2014